Brawlout: il titolo aggiornato alla versione 1.1.0 sui Nintendo Switch europei

Poche ore fa è stato pubblicato un nuovo aggiornamento per Brawlout, titolo aggiornato ora alla versione 1.1.0 sui Nintendo Switch europei.

Lo sviluppatore indipendente Angry Mob Games, ha infatti rilasciato il brawler game da qualche settimana sull’eShop europeo di Ninendo Switch, ovvero lo scorso 19 dicembre 2017 al prezzo di €19,99.

Potete trovare il changelog dell’update, in calce all’articolo.

Brawlout Nintendo Switch – Patch Notes 1.1.0

New Features

Brawlout TV

  • Watch live and recent matches from players worldwide!
  • Check out your own online match history and watch replays of your previous online battles.

 

Smarter AI

  • AI opponents are now able to use DI (Directional Influence), both to escape combos and to dampen the impact of otherwise fatal blows. In general they should be a little harder to combo and KO.
  • In Practice Mode, players can now set the training dummy to DI in a specific or random direction, DI to escape combos, or to DI for survival.

 

New Achievements

  • Tons of new achievements, which give players extra rewards to help speed up the process of acquiring pinatas.

 

Mastery Skins

  • We’ve added two special cosmetics for each character that will unlock when players reach Mastery Levels 10 and 15 with them.

 

Exclusive character gear items

  • Special cosmetics have been added that are obtainable by redeeming codes given out during special events.

 

New Taunt Emotes!

  • Special credit to Hellphy and Nova for providing some of the first community-created emotes!

Fixes

Heavy optimizations to get rid of the ‘frame stutters’ reported by players.

 

Online matchmaking improvements, for smoother online 1v1 matches

  • Added region locks, so players from different continents won’t join the same session.
  • Added initial tests for ping between players on the “accept match” prompt, with a connection quality indicator to show players what kind of connection they can expect before accepting a match.

 

Short hop improvements

  • It’ll be easier to perform short hops, as the input window has been extended to 4 frames for the entire cast.

 

Currency reward tweaks

  • Tweaked how rewards are given out for local matches and in online matches with friends.

 

Fixed character select and stage select navigation when surrounding characters/stages are locked.

 

Fixed certain inputs not mapping properly to specific buttons (such as mapping jump to a trigger button)

 

Fixed daily login bonuses not progressing as intended.

 

Fixed players losing access unlocked stages in certain situations.

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